Skills de Sub-Class
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Skills de Sub-Class
Pro pessoal que pediu, o quadro das skills de sub. Tinha um com o valor exato do ganho, vou procurar e depois posto tb.
New Main Class Skills
New main-class skills have been added. These new skills are determined by your subclass type(s). The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.
* Subclass Level 65 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 70 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 75 – Select one skill to acquire: Common 2nd stage skill (increased attack, defense power, physical critical chance, and magic casting speed) OR various special skills that are determined by your subclass
* Subclass Level 80 – One possible skill you can acquire: Transformation skill that is determined by your subclass
Even if you delete your subclass, the corresponding acquired skill(s) will not be deleted. Your main class can acquire a maximum of 4 specialized skills for each subclass you have. If you have all three subclasses, you can acquire a total of 12 specialized skills.
Subclass types are categorized as follows:
* Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
* Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
* Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
* Summoner: Warlock, Elemental Summoner, Phantom Summoner
* Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
* Healer: Bishop, Elven Elder, Shillien Elder
* Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
Warrior (Destro, BH, Tyrant, Glad, Warlord, SB, BZ)
Passive Greater CP Boost: +738 cp
Passive Resist Debuff
Active Chance Haste: +32% atk spped, 15 sec, 5% trigger rate
Rogue (Dagger/Archer, Arb)
Passive Long Shot: +100 bow range
Passive Boost Evasion: +4 evasion
Active Chance Critical: +30 crit rate
Knight (Pally, DA, TK, SK)
Passive Greater HP Boost: +6%
Passive Resist Critical Damage: +3% reduction
Active Counter Boost Mdef/Pdef: +20%m/pdef, 15 sec
Summoner (Warkock, PS, ES)
Passive Boost HP/MP: +147 HP / +74 MP
Passive Resist Elements: +5 resist
Active Boost Cast Speed/ Power: +7% matk, +8% cast speed, 15 sec
Nuker (SH, SpS, Sorc, Necro)
Passive Boost Mdef: +20 mdef
Passive Boost Recharge Rate: +20 mp per recharge
Active Counter Mana Vampire: 10 mp, 3% chance (17mp w/mana gain passive)
Healer (SE, EE, Bish)
Passive Increase Self Healing: +19 HP on heals
Passive Resist Divine Elements: +5 resist
Active Counter Self Heal: +183 HP, 3% chance
Enchanter (PP, WC, BD, SwS, Inspector)
Passive Greater MP Boost: +148 MP
Passive Boost MP Regeneration: +0.5 MP/tick
Active Counter Invunerability: 5 sec, 3% chance
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Great Physical Defence (+29 p.def)
Great Magic Defence (+50 m.def)
Great Physical Offence (+? p.atk)
Great Magic Offence (+29 m.atk)
Critical Rate (+30 critical)
Magic Casting (+11 cast.spd)
Trigger: Warrior Chance Haste = +30% Attack Speed for 15s
Trigger: Rogue Chance Focus = +30% Crit Rate for 15s
Trigger: Counter Invulnerability = Lesser Celestial Shield for 5s (No HP/CP/MP dmg, but debuffs still play).
Trigger: Knight Counter Boost PDEF/MDEF = +20% PDEF/MDEF for 15s
Correction:
Trigger: Nuker: Counter Mana Vampre is Trigger: Nuker: Chance Mana Vampire, every time you attack a target with a skill/spell you have a large chance to steal 17mp.
Enhanced Passive Focus = +L1 added 30 crit rate.
Boost Evasion = +4 Evasion
Boost HP/MP = +3% Max HP/MP
Greater Boost HP = +6% HP
Greater Boost MP = +5% MP
Greater Boost CP = +13% CP
New Main Class Skills
New main-class skills have been added. These new skills are determined by your subclass type(s). The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.
* Subclass Level 65 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 70 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
* Subclass Level 75 – Select one skill to acquire: Common 2nd stage skill (increased attack, defense power, physical critical chance, and magic casting speed) OR various special skills that are determined by your subclass
* Subclass Level 80 – One possible skill you can acquire: Transformation skill that is determined by your subclass
Even if you delete your subclass, the corresponding acquired skill(s) will not be deleted. Your main class can acquire a maximum of 4 specialized skills for each subclass you have. If you have all three subclasses, you can acquire a total of 12 specialized skills.
Subclass types are categorized as follows:
* Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
* Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
* Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
* Summoner: Warlock, Elemental Summoner, Phantom Summoner
* Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
* Healer: Bishop, Elven Elder, Shillien Elder
* Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)
Warrior (Destro, BH, Tyrant, Glad, Warlord, SB, BZ)
Passive Greater CP Boost: +738 cp
Passive Resist Debuff
Active Chance Haste: +32% atk spped, 15 sec, 5% trigger rate
Rogue (Dagger/Archer, Arb)
Passive Long Shot: +100 bow range
Passive Boost Evasion: +4 evasion
Active Chance Critical: +30 crit rate
Knight (Pally, DA, TK, SK)
Passive Greater HP Boost: +6%
Passive Resist Critical Damage: +3% reduction
Active Counter Boost Mdef/Pdef: +20%m/pdef, 15 sec
Summoner (Warkock, PS, ES)
Passive Boost HP/MP: +147 HP / +74 MP
Passive Resist Elements: +5 resist
Active Boost Cast Speed/ Power: +7% matk, +8% cast speed, 15 sec
Nuker (SH, SpS, Sorc, Necro)
Passive Boost Mdef: +20 mdef
Passive Boost Recharge Rate: +20 mp per recharge
Active Counter Mana Vampire: 10 mp, 3% chance (17mp w/mana gain passive)
Healer (SE, EE, Bish)
Passive Increase Self Healing: +19 HP on heals
Passive Resist Divine Elements: +5 resist
Active Counter Self Heal: +183 HP, 3% chance
Enchanter (PP, WC, BD, SwS, Inspector)
Passive Greater MP Boost: +148 MP
Passive Boost MP Regeneration: +0.5 MP/tick
Active Counter Invunerability: 5 sec, 3% chance
----------------
Great Physical Defence (+29 p.def)
Great Magic Defence (+50 m.def)
Great Physical Offence (+? p.atk)
Great Magic Offence (+29 m.atk)
Critical Rate (+30 critical)
Magic Casting (+11 cast.spd)
Trigger: Warrior Chance Haste = +30% Attack Speed for 15s
Trigger: Rogue Chance Focus = +30% Crit Rate for 15s
Trigger: Counter Invulnerability = Lesser Celestial Shield for 5s (No HP/CP/MP dmg, but debuffs still play).
Trigger: Knight Counter Boost PDEF/MDEF = +20% PDEF/MDEF for 15s
Correction:
Trigger: Nuker: Counter Mana Vampre is Trigger: Nuker: Chance Mana Vampire, every time you attack a target with a skill/spell you have a large chance to steal 17mp.
Enhanced Passive Focus = +L1 added 30 crit rate.
Boost Evasion = +4 Evasion
Boost HP/MP = +3% Max HP/MP
Greater Boost HP = +6% HP
Greater Boost MP = +5% MP
Greater Boost CP = +13% CP
Re: Skills de Sub-Class
no pm fun está mais bem organizado e bem mais específico , atualizado e correto (Demorou mas finalmente tem skill certification agora) confiram no link: http://lineage.pmfun.com/list/skillcertification
xDevilMayCry- NO GRADE
- Mensagens : 36
Data de inscrição : 24/02/2010
Idade : 30
Re: Skills de Sub-Class
Quem kiser Dance , manda PT
CELESTIALLLLL *-*
CELESTIALLLLL *-*
LionHeart- D GRADE
- Mensagens : 45
Data de inscrição : 20/02/2010
Localização : Salvador , BA
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